Zero'd
Made for Trijam 144 in less than 3 hours, Zeroed is a quick platformer with a novel mechanic, where a central line serves as a way to replenish health, and any time away from it reduces one's health.
I liked making this one, and it's the first time I've ever made a game in a day. The mechanic is, in my opinion, a great idea, one which can create some very tense situations, but I must admit that the end result is not really the greatest at achieving that. Still, it's a pretty fun way to spend five minutes.
Status | Released |
Platforms | HTML5 |
Author | Stephen L. Rockwell |
Genre | Platformer |
Made with | Unity |
Tags | 2D, Short, Singleplayer |
Development log
- ThoughtsNov 07, 2021
Comments
Log in with itch.io to leave a comment.
tough game :D but very good
I like your central mechanic a lot, I think it could really flourish if expanded upon. I also like the way it is kind of organically taught at the beginning. The graphics and all are of course a bit wonky but for a three hour game that's completely fine. Plus, you even added sound effects! One thing I do want to mention is that when you're touching the ground, the health should just replenish instantly, otherwise you're just waiting around doing nothing.
Overall a neat little game :D
Thanks for the feedback! I might spend a bit more time with this one and polish it up a bit in the future